Experience
Below is a list of the games I’ve had the privilege to work on. Each game is accompanied by a short list of my responsibilities on that project. Click on the title or box art of a game to view a detailed description of my responsibilities on that project. Each category is ordered from most recent to least. Oh and even though it’s linked from the main page, here’s another link to my Resume and LinkedIn.
Console
Internal Prototype
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Responsibilities Level Design Mission Design Mission Implementation Prototyped Experimental AI System in New Scripting Language |
MUA 2 Xbox 360 / PS3
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Responsibilities Level Design and Construction Mission Design Mission Implementation Sub Mission Lead Boss Scripting |
Spiderman 3 PS2 / Wii
Handheld
James Bond DS
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Responsibilities Level Design and Construction Mission Design Mission Scripting System Design Design Scripting Support |
Kung Fu Panda DS
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Responsibilities Visual Scripting System Design Mission and Level Design Level Construction Mission Scripting Boss Design Boss Scripting Design Scripting Support Art Asset Implementation Tool Support |
Proving Grounds DS
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Responsibilities Single and Multiplayer Goal Design Goal Implementation Level Design and Construction Gameplay Systems Design |
Transformers: Autobots DS
Transformers: Decepticons DS
Downhill Jam DS
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Responsibilities Story Single and Multiplayer Goal Design Goal Implementation Level Design and Construction Gameplay Systems Design |
Sk8land DS
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Responsibilities Story Cutscene Storyboards Single and Multiplayer Goal Design Goal Implementation Level Design and Construction Gameplay System Design |
Spiderman 2 PSP
THUG 2 GBA










