Experience

Below is a list of the games I’ve had the privilege to work on. Each game is accompanied by a short list of my responsibilities on that project. Click on the title or box art of a game to view a detailed description of my responsibilities on that project. Each category is ordered from most recent to least. Oh and even though it’s linked from the main page, here’s another link to my Resume and LinkedIn.

Console

Internal Prototype

Responsibilities
Level Design
Mission Design
Mission Implementation
Prototyped Experimental AI System in New Scripting Language

MUA 2 Xbox 360 / PS3

Responsibilities
Level Design and Construction
Mission Design
Mission Implementation
Sub Mission Lead
Boss Scripting

Spiderman 3 PS2 / Wii

Responsibilities
Mission Design
Boss Design

Handheld

James Bond DS

Responsibilities
Level Design and Construction
Mission Design
Mission Scripting
System Design
Design Scripting Support

Kung Fu Panda DS

Responsibilities
Visual Scripting System Design
Mission and Level Design
Level Construction
Mission Scripting
Boss Design
Boss Scripting
Design Scripting Support
Art Asset Implementation
Tool Support

Proving Grounds DS

Responsibilities
Single and Multiplayer Goal Design
Goal Implementation
Level Design and Construction
Gameplay Systems Design

Transformers: Autobots DS

Responsibilities
Story
Mission Design
Mission Scripting
Level Design and Construction
AI Scripting

Transformers: Decepticons DS

Responsibilities
Story
Mission Design
Mission Scripting
Level Design and Construction
AI Scripting

Downhill Jam DS

Responsibilities
Story
Single and Multiplayer Goal Design
Goal Implementation
Level Design and Construction
Gameplay Systems Design

Sk8land DS

Responsibilities
Story
Cutscene Storyboards
Single and Multiplayer Goal Design
Goal Implementation
Level Design and Construction
Gameplay System Design

Spiderman 2 PSP

Responsibilities
Gameplay Balancing
Testing

THUG 2 GBA

Responsibilities
Mission Implementation
Level Sound Implementation
In Game Dialog
Testing